July: Pocket Monsters, mundane practices, and Microsoft Excel

Statue with chest tattoo

It’s a rainy Sunday evening, and this weekend is the second one in a row which I enjoy in solitude and stimulating aimlessness — eating food, going out for coffee, catching some Pokémon, meeting friends I don’t see enough. We probably won’t get a cloud-free, diaphoretic summer this year, but you know what? That’s fine.

I saw them standing in small groups on sidewalks and in parks this month: Young people catching Pokémon, everywhere. When I finally tried the app and walked around my neighborhood, I was approached by a young boy on his bike, opening with the common question “Ey! You play Pokémon Go, too?” I took the chance and asked him about all the rules, which I still don’t fully understand (Make use of the stardust! Walk two more kilometers to hatch this egg!), but it was a nice encounter—which I probably would never have had without the game.

I remember being obsessed with those Pocket Monsters in the early 2000s. I spent all my money on the playing cards. My main interest wasn’t the game itself, I also never owned a Game Boy; I was more into the character design (subconsciously, I assume, but still). The original 151 Pokémon were all drawn by Ken Sugimori, and I still can draw some of them from my muscle memory. Unfortunately, this whole Anime thing was quite big when I was child, and I am not able to fully erase it from my style of drawing.

Change of scene: In the beginning of August, I will have my last days as a full-time employee at Edenspiekermann. After three years, I am saying Goodbye to an awesome agency and crowd, where I learned and grew enormously. This place made me a better designer, team player and communicator. I am moving on to work more freely on design projects, and to go more into design and technology research. When I applied at the university for a masters program, I realized that I haven’t had the feeling that something really counts for me for a while. I always took work very seriously, but it was never so close to me personally. With my application, this was different.

Applying for a master’s program required a proposal for a research topic. When we—I together with 12 other applicants—presented our ideas, we all got the same feedback. “This is too abstract! You are designers, bring your thoughts into shape! Design [Gestaltung] is always a direct artifact!” I am not sure if I agree with this statement of the professor fully, but it sparked an interesting thought: Most sciences, most abstract research, most ludicrous studies are based on very basic, almost mundane practices. To be a surgeon, you must likely cut open a human. To be a sexual therapist, you most likely must have sex. To be a designer, you have to create something. This thought makes me calm and motivated for my next chapter.

One other thing I found out in July: While we spoke of childhood memories before—do you remember Nelly’s and Kelly Rowland’s musical fling “Dilemma” from 2002? I never realized that in the music video, Kelly tries to text Nelly on her Nokia 9210 – by using Microsoft Excel (YouTube link). I love this ragged and faulty use of technology on TV. It reminded me of the awesome Source Code in TV and Films tumblr, which analyzes the  code’s actual meaning.

On that note, I’ll leave you to a good start into August. It’s the last proper summer month, so make it count: Cycle the city, try stand-up paddling, eat cucumber ice-cream, visit the outdoor cinema, make your own lemonade, and—thank god this trend is back—wear shorts and socks in sandals.

By the way: If you enjoy these monthly ramblings, you can sign up to my e-mail newsletter here: Christel’s Corner on Tinyletter. ✨

31. Juli 2016